Wrathstone: Dark Spirit Explained (Healer: Dungeons) - Tasear's Tree House

Former Class Rep and Community Ambassador

Wednesday, April 24, 2019

Wrathstone: Dark Spirit Explained (Healer: Dungeons)


Gear
Shalks and Olorime

* Shalks is picked for the flexibility that ultimate generation can offer user, along with high uptime on damage increase ultimate. On the other hand, Olorime is one of two options for use to use minor force. 


Bar 1

Shadow Silk
  • This skilled is used to add significant extra damage to the group, while also providing a slow debuff.

Healing Springs
  • This is a standard healing over time area of effect skill that 90 percent of healers have slotted no matter what. It's cost reduction and ability to stack the effect make it one of the most powerful healing skills. 

Twilight Matriarch
  • Allows multi directional emergency Healing. This skill is more powerful the more maxium magicka on the caster. 

Combat Prayer
  • A standard buff that most healers use to give allies damage buff and minor defensive buff to resistances. 

Mutagen
  • Unnoticed by many this heal over time, allows you to save an ally for near doom, but also purge negate effect that while minor could of killed the ally without the spell.


Ult - Storm Atro
  • Major Berserk synergy, crowd control, and a chance to proc concussion are all good reasons that this skill is picked. 


Bar 2

Crushing Shock. 
  • This skill is used not only for it's interrupt, chance at ranged off balance proc, but also with a charged staff it has a decent chance to proc secondary effects of this skill. 

Energy Orb

  • Very powerful skill that has a heal over time, burst heal, and resources for allies. 


Twilight Matriarch
  • Allows multi directional emergency Healing. This skill is more powerful the more maximum magic on the caster. 
Blockade of Storms


  • This skill is imporant to have on healers in dungeons as trash mobs aren't immune or have a cool down on off balance like bosses for 20 secs. Making it a charged staff over infused ensures almost guarnteed procs on all trash with not only off balance but in conjunction concussion (shock damage secondary effect)

Elemental Drain

  • This helps the tank with penetration when there's a pack of enemies. Along with giving allies minor magic steal at no cost of resources. 


Ultimate - War Horn


  • A stable skill for  healers and tanks alike in all types of content. 

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