There's something to be said, about embracing your class as a healer or resto skill line. It really feels like playing a new character again. When should I use this button? Wait what key was that skill again! Oh look that Skill leveled up. Wait... I don't have a Skill point for that morph.
As I test out the earlier mentioned build, I am put into moonhunter keep. I must say was nervous yet confident when I first walked into the dungeon, but I quickly felt the issues other people had mentioned. Surly cinderstorm looks smaller then circle of protection, even though it's supposed to be 22 meters long. Love the animation for casting it, but placing it takes so long that people have moved on from the area already with it.
So my next thought maybe a gap closer would help the situation. Thinking along the lines of maybe getting faster to fight well help make this skill work out. Again... there was a lot of timing involved in placing skills that I wondered if this wasn't actually timing healer class. Still the fresh experience of being scared and embarrassed when things go wrong reminded me of my early days as a healer.
Seeing people die when I felt like if only I had healing springs of twlight to spam was a bit frusting, but it renewed my vigor to understand the design of the class. I ended up having to use mutagen mid way in dungeon as still leveling dragon knight heal over time. Indeed, still leveling skill lines and understanding but I must say it was defiantly refreshing experience, that I learned a lot from. In fact I think have some insights with help of the community discord chat how this can be improved.
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